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![]() ARTICLE
Investigating Web Usability
Abstract
The Approach Considerable time was spent researching aspects of human perception from a psychology perspective and this was accompanied by an intensive look at what current usability design guidelines and methodologies were proposing with relevance to web site design. The notion behind this was to also consider how applicable 'conventional' interface design principles were to a web based interface. Principles were considered and analysed with respect to the implications of the WWW and their worth and applicability was documented. Also considered were web development guidelines such as those proposed by IBM and Apple etc. The details gathered here influenced the development of the test web site with the site containing some supposedly 'usable' and 'unusable' pages. The content of the site pertained to the findings of the study into the Psychology of Perception and Usability Design Considerations.
The 'Test' Situation The users were exposed to a brief orientation detailing the purpose of the tests and their role in the process, after which they were given approximately 5 minutes to browse the web site. A task was then generated such as that which they might ordinarily have set out to achieve - for example, the user wanted to develop a web site and thus had a desire to find out about how the differing use of colour on colour can effect usability. The task had to be accomplished in approximately 10-15 minutes as this was estimated (through research into other usability tests) as the absolute maximum amount of time an average 'information hunting' user would spend searching a site before exploring other options. Following this task, during which local participants were videotaped, audiotaped and observed, users were asked to draw a 'conceptual model' of the site highlighting their overall concept of the site. A questionnaire was then answered and the users were debriefed. For those users who participated in the local tests, the room layout was devised (as shown in Figure 1) from literature on the organisation of test rooms. Standard room lighting was used and there was no deliberate attempt to simulate any particular contrived environment.
Figure 1. Results The results of the tests on the developed web site illustrated the following: (Please note, in order to gain insight into the question of how users conceptualise a web site, smaller sub-questions were identified. It is the results to these questions that are detailed here, followed by consideration of the more broad question of conceptualisation).
i) "When they use the site, do users find themselves ‘in the site’? – That is, do they feel they are in the world of the site or is it just a browsing experience?" The participants often became 'engrossed' in reading about a particular topic if it interested them, but unlike the imaginary world of a work of fiction, in an information resource, even if it was interactive and created a sense of participation, the task and the accomplishment of the task dictated behaviour and thus the aim was to find what they were looking for! Although this behaviour was predicted and the main consensus was to find what they were looking for, it was still interesting to see users revisit pages of interest if they were unable to find what they wanted or if they found what they wanted and had time to spare (even though they were given the option of just stating they had finished even if they had not used the allocated time!). ii) "Is it “walk up and use”, that is, Are the operations and navigation’s of the interface intuitive?" The navigation scheme (when found) made exploring the site very easy. However, the method by which this could be achieved was not made obvious aside from an instruction at the top of the site to scroll down in the top frame to find the navigational aid. Only one person noted the existence of the instruction at the outset and scrolled down to find the aid by which they were able to complete the task within a few minutes. Of the other users, about 1/2 noticed the instruction and scroll bars and started to scroll to find the aids. However, even when they did this, the majority did not scroll down as far the frame would let them. They stopped half way when they saw something that might help them - although the aid was not of any help unless they scrolled down some more to find the 'page-fetching' buttons! - Indicating a similarity with "Banner Blindness" (see Benway, J. P. 1998 - http://www.ruf.rice.edu/~jan/BannerBlindness.pdf ) (see also article in this issue of Internetworking by Benway and Lane on Banner Blindness) The questionnaire results showed that most users thought the navigation was intuitive and in fact when asked to carry out an instruction on a main page, they were able to follow these with ease and navigated around the site using more 'conventional' means such as the 'back and forward' buttons and links at the bottom of pages.
iii) "Does the user need any prerequisite information before using the site?" As web sites do not generally come with 'user manuals' they must be instinctively usable and the results showed that pages and parts of the site that were designed taking into consideration points raised by the psychology of perception and some design guidelines, were more intuitive. Thus some conventional design principles can be successfully applied to web design despite the differences in web based interfaces when compared to more conventional 'manipulation' interfaces. (These web design considerations are detailed in Table 1)
Table 1.
iv) "Does Appearance Surpass Content?" If users were looking for textual information and clues to completing their task, they often did not scroll down in a page to find the information and did not even use the browser's own 'find on this page' facility. What most users did was to look at the first few paragraphs, and maybe quickly scroll down the page looking for large 'clues'. However, they did not really absorb the content. Nevertheless, when specifically asked if appearance surpassed content, the vast majority of users said that content in fact surpassed experience!? From this we concluded that graphics were used as 'landmarks' and although appearance was perhaps more important in the initial stages of site navigation, once the user had oriented himself in the site, the content then became more important and many users would struggle to identify content on a page that quite frankly 'looked awful'!
v) "How Does the User Navigate Around the Site?" On some pages, links had deliberately been excluded and in such instances, we observed that users hesitated for a while before deciding upon how to navigate out of that page - in which case the browsers BACK button was usually used. It was clear that users brought with them, existing notions of how to move around a site and so intuitively used this information.. This was common regardless of the level of expertise. The site was essentially split into four main sections or topic areas. We observed that when moving around the site, users explored one of the four main topics before moving onto another and so explored the site in four stages. Thus, our design and structure of the site influenced the users navigation of the site. The design however, was not intentionally aimed at structuring the users ability to explore the site.
vi) "How does the user structure his/her tasks when using the site?" Many users looked for specific page titles when trying to accomplish their task and approximately half of the participants looked for icons and images and structured their tasks around such 'landmark' positions. On some occasions, if the user saw a page that interested them, they were distracted by it and often lost their stream of navigation leading them to think again about what they were doing. However, in many instances tasks were not necessarily structured and observations showed that users went 'fishing' for information, throwing in a line and hoping they were in the right place before actually considering where in the site they were. Neverthless, the audio recordings from approximately half of the users demonstrated that many of them did spend some time thinking about how they should proceed one from section of the site to another in an attempt to structure their path.
vii) "How does the user establish relationships between the pages? " Perhaps if we had not structured the site in this manner there would have been more opportunity to see how users created relationships that were not so greatly influenced by design decisions be they deliberate or otherwise!
viii) "Does the user live in the moment?" Nevertheless, many recalled some detail about where they had been 5-6 pages before. They were not always concerned with what had gone on before unless it had direct relevance to their task. What was most interesting to note was how if the standard background/foreground colours of pages suddenly changed, then although this did distract the user for a brief moment, they soon adapted to the new colour scheme and continued with their task. Users did not always plan ahead but decided how to proceed by using information they had either gained on that particular page, or they just dived in and took a guess!. They really did seem to live in the moment!
ix) "How ‘successful’ is their experience of using the site?" Our observations echoed these comments while the video and audio evidence also showed changes in facial expression and intonation that portrayed a sense of enjoyment/excitement when such features were encountered!
Conclusions
Figure 2.
The users seemed to conceptualise navigation schemes and build hierarchies of how links are structured. This is in line with their aims. In the test situation, the scenarios and tasks described were ones that sought the retrieval of information and so upon browsing, in their quest for efficient information retrieval they used 'survival' techniques by building up an idea of how information was structured by grouping that information. So, if you want a user/visitor to your site to go away with a pictorial representation of your site, draw the picture for them! We observed that users really did 'browse' when looking for information. In fact we can compare our observations here to that of observing someone browsing through a magazine where the person may pick up a magazine, flick through some pages, explicitly read certain parts and ignore others. "Essentially, the users needed to be in control. Links were clicked on because they represented something and users looked for familiarity in their surroundings. The majority of users craved consistency in layout as long as content was interesting and they did not appreciate unexpected surprises such as sound that loaded without warning. This made users jump and they often moved away from the page immediately. With sound, when it loaded and played loudly, users did not realise that they could just turn the volume down on the speakers. Instead, they looked for volume control buttons on the screen and moved on without reading content if they could not find any controls." (Rajani, 1998) It is clear then that interfaces, be they web based or otherwise, should be intuitive and flexible with an emphasis on "making things visible" (Norman, D. 1988). The use of multimedia techniques enhanced the users experience of using the site, but only if they were given an option to use the techniques. No user appreciated being forced to use a particular modality of communication. "A flexible interface is approached with less apprehension and the user will spend more time seeking out information and browsing ‘just for the sake of it’." (Rajani, 1998) So, users did not really form concrete ideas and concepts about the site in terms of an overall picture. Instead, they formed concepts about navigational elements and used these to fulfill their tasks. Perhaps a further development would be to retest the participants of our study to see if any of those concepts have remained after a period of time. We can assume that a user who uses a particular site often, will build and maintain conceptual/navigational models of that site, but for those sites that are used rarely, or only once, it seems unrealistic to expect users to conceptualise notions that designers may have (unless they are explicitly stated!). The study produced some interesting findings about how first time users to a web site will 'experience' the site. Of course, site experience is dependent on context, but some of the findings raised here may be used to further question the usability of web sites. References
Additional Information
Acknowledgments
© Internet Technical Group Last update: December 5, 1998 URL: http://www.sandia.gov/itg/newsletter/dec98/???.html hosted by Sandia National Labs Disclaimer: Neither Sandia Corporation, the United States Government, nor any agency thereof, nor any of their employees makes any warranty, express or implied, or assumes any legal liability or responsibility for the accuracy, completeness, or usefulness of any information, apparatus, product, or process disclosed, or represents that its use would not infringe privately-owned rights. Reference herein to any specific commercial product, process, or service by trade name, trademark, manufacturer, or otherwise does not necessarily constitute or imply its endorsement, recommendation, or favoring by Sandia Corporation, the United States Government, or any agency thereof. The views and opinions expressed herein do not necessarily state or reflect those of Sandia Corporation, the United States Government or any agency thereof. |